All URBACT articles

Hear from the URBACT community on today’s most pressing challenges and inspiring examples from all around Europe. Find the inspiration you have been looking for to put knowledge into action!

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  • Playmaking – making places for play in our public spaces

    An article by Wessel Badenhorst, Ad Hoc Expert

  • LAComicsFestival Vol.2 – a week of playful energy in Larissa for games and arts lovers.

    Τη νέα αυτή χρονιά που αποτελεί και το κλείσιμο της τρέχουσας προγραμματικής περιόδου για το URBACT 2014-2020, με κοινό παρονομαστή τη διαφύλαξη της δημόσιας υγείας και την τήρηση των μέτρων
  • The Playful Paradigm Transfer Network - A Tool Kit for Cities to Build a Toy Library Step by Step

    Cities, willing to host a meeting space for all Including families, elderly people and children, should open a Toy Library.

  • Articles

    4 ways to involve residents in playful activities

    An article by Simone d'Antonio, Playful Paradigm Ad Hoc Expert

  • A participative and playful workshop to define Esplugues de Llobregat's Ludobus

    The big moment in the last ULG meeting in Esplugues, on the 14th of October, was a workshop designed to define one of the most important challenges of our project, a ludobus or mobile toy library.

  • The Playful Paradigm Transfer Network - A Tool kit for Cities to transfer the Playbus - Ludobus initiative

    Insights for cities and policy-makers to set and implement activities of a Ludobus-Playbus

  • The Third TNM of Playful Paradigm in Klaipėda

    An article by Laura Kubiliutė, Head of public health monitoring and projects department, Klaipeda City Public Health Bureau about the third Transnational Meeting in Klaipėda

  • 2019 Bologna conference on citizen engagement

    An article by Denise Cahill - Project Lead Playful Paradigm, Cork City

    The City of Cork represented the Playful Paradigm partnership at the 2019 Bologna Conference on Citizen Engagement on July 1st and

  • The Playful Paradigm: cruising across complexity of URBACT Transfer Plans

    An article by Paola Amato.

    Gaming and gamification are broader concepts that can help cities cope with demographic changes and the complexity behind an evolving society. This requires a shift in